Sometimes I still post stuff to this tumblr. And sometimes it’s ludicrously stupid.
By the way…
My Paper Mario diorama was one of the five winning entries in Nintendo’s contest! Be sure to see all the others here—they’re all really great!
HEY YOU GUYS. Did you know I have an art blog now? I do! And I try to keep this baby booming! If you have the time, you should go check it out, subscribe, and like and reblog my drawings.
I’d really love y’all if you did that for lil ol’ me. :3
Hey guys, another update for you all today! I’m working on a special Wind Waker design, specifically in black and white… why? You may find out soon. Maybe. If things go smoothly. And even if they don’t, I’ll do something else on my own. I dunno.
BACK ON SUBJECT.
I made this specifically to be in black and white, but I would like to go back and color it to see how it looks. Stay tuned for more updates about this thing (and other things) soon.
Hey John-Charles, say ‘thing’ again.
Hey tumblr peeps! Thought I should let you know I made a new tumblr! Is it going to replace this one? Yes and no. Some of my followers might’ve noticed I haven’t touched this page in a while because 1) I started writing for a gaming news site, and 2) I move my blog to a more professional venue.
But I also do lots of art on the side! You can check it out at my new tumblr blog, Paper ‘n’ Pixels. What kind of art will I put up there? Just art. Things that I make. Drawings, characters, sketches, fan art, my sources of inspiration, whatever. It’s my new art blog. It’s a great way to give my work some exposure and share with even more people outside my small circle of friends.
So check it out and feel free to share anything you like. I want my work to be seen!
Here’s a quick drawing I did of my favorite character from my favorite role-playing-game, Mother 3. It’s Kumatora! I always remember how she was the first character in your party to catch a quick cold followed by a bout of PSYCHIC POWERS. That really stuck out with me for some reason.
bam! pow! smASH!: How Harvest Moon saved my stomach lining
I will do one of these soon, once I get the chance. Probably tomorrow night once I’m all moved in. Great read, though.
I’ve always had anxiety - and resultant stomach problems - but it manifested first when I was a kid; I don’t remember what age, just that it was a young one. A girl in my circumstance really didn’t have anything legitimate to be anxious about, but anxiety is inherently illogical, and,…
“Take me… to the volcano!”
Mrs. Beedog doesn’t care how it goes.
Don’t Stop Now, You’re Doing Great
Hey guys, remember that time I said that it’s worth your time to support smaller games? Well, so far it’s working. But I think that might be half due to Atlus’s incessant plugging of Catherine. Hmm… who knows what the magic of advertising could do for more of the lesser known and important games.
Are you taking notes, Suda51?
EDIT: Hey guys! I wrote about this on Default Prime, too! Go check it out there!
Super Mini Update
Hey guys! I’m sure there’s not too many of you who probably follow my blog at this point, but there still are people who do. And a lot of you might’ve noticed I kept this blog updated fairly frequently, but have kinda quelled in the past coupla weeks. Well, this is because I’ve started writing for a small gaming blog, Default Prime. At this point I only do news, but I plan on writing some original stuff for the site eventually. I still plan on posting giant opinionated texts to this blog, however, as until I have more of a presence on Default Prime, I would feel very uncomfortable about “forcing” people to listen to my opinions.
Anyways, right now, I don’t have the time to write one long cohesive blog about something, so instead I’m just gonna do a bullet-list of a bunch of smaller thoughts I’ve had lately (and I probably will return to in a full-fledged article either here or on DP). So without further ado, let’s go!
- Yes, I finished my vita-chamber-less hard playthough of Bioshock, and I loved it significantly more overall than my first playthrough. I really feel that on default settings, the game does way too much hand holding— it makes the game feel like a sub-par shooter instead of the interesting set piece it is. However, I am still rather displeased with the final boss and conclusion of the game, as are most people. But recently, I did play the Minerva’s Den DLC of Bioshock 2, and that is essentially the Bioshock final level we’ve always wanted. It’s a short adventure that takes a day or two to beat, but is actually surprisingly memorable. If you haven’t played Bioshock 2, I don’t recommend it, but I do advise just buying it (you can get it fairly cheap these days) and just playing the Minerva’s Den DLC. It’s that satisfying.
- I want to start doing a weekly column on Default Prime I’m tentatively calling The Bitereon Collection where I would “catalog” the best, most interesting, and significant games of all time in the same way the Critereon Collection does for movies. Think kinda like ScrewAttack’s Video Game Vaults, just much more focused on the art of video games.
- Speaking of Critereon, I finally picked up a copy of the Japanese horror(?) film, House. I think this movie has some sort of notoriety already among the otaku community for being one of the most batshit insane movies ever made. A piano eats a girl alive at one point, for pete’s sake. Also, it’s a film with a bajillion reasons to watch it. If you love Japan, if you love campy B-movies, if you’re a fan of old fashion special effects, or if you’re a fan of bizarre dream like sequences (kinda like Labyrinth). Among other things.
- So No More Heroes is coming to the PS3 stateside. Yay! And there’s also a demo out. Yay! And I don’t like it. Boo! I feel like a lot of the charm was lost in the translation of the game to HD. The cel shading has been traded off in exchange for vivid colors (instead of the muted, washed out tones of the original) that are just saturated with bloom effects. And the blood is now “chunky” and very bloodlike, instead of the jets of red streamers that would burst from the bodies of your fallen foes. A lot of the game isn’t funny in this version, its just kinda gross. It’s also made me learn to love and appreciate the simplified controls of the Wii version. A four button control scheme has become an eight buttoned one. And pulling off the death blows are incredibly awkward. None of what I’m saying is gonna make sense unless you loved the Wii version and have at least tried the new demo. I was planning on getting this, but now I have an excuse to wait for the bargain bin. Drat.
- Arizona Green Tea with Peach is kinda the shit. This has been my summertime jam for the past two months. You have no idea.
- I finally finished the Back to the Future game, and I have to say… the adventure gamer in me was kinda let down. The story was pretty solid, and even the new Edna Strickland character annoyed me to no end, I grew to love the young Emmet Brown. The gameplay didn’t fare as well however. The game is waaaay too easy, and if you like adventure games, you know that that can make a game very VERY boring. Until the last two episodes, you mostly just coast through the games, just kinda in the ride for the story. But it ends with Huey Lewis and the News, so its not all bad. From what I’ve heard, veteran adventure-gamers are kinda cold on the title, but people who have little to no experience find it very enjoyable. On those grounds, I’d suggest it as a “first” adventure game for most people.
- For some reason, I find myself very annoyed with the whole Ultimate Marvel vs Capcom 3 issue. Normally, I don’t care about this sort of thing, but I really feel like Capcom’s jumped the shark on this one. And I know everyone just says “Capcom’s been doing this for decades,” but you know what? We haven’t had access to DLC and patches for decades. The only rationalization I can see for buying it would be that it’d be cheaper than buying all the DLC characters, but given the choice between characters, I probably wouldn’t buy them all. I certainly had no interest in Jill and Shuma-Gorath, plus the asking price was really high. I think by having such a small window of turnaround time for this, Capcom has already devalued what is a very solid title. And once again, in this age of DLC, there’s no reason we’ve needed multiple SKUs for Street Fighter IV (though Super is REALLY good and worth it), Resident Evil 5, Dead Rising 2, and now this. I don’t want to get to a point where a Capcom game I want comes out, and I choose not to get it because I know a better version is coming in six months. Seriously, that was fine for a Super Nintendo or PS2, but in this digital age, we really should be embracing that more— or adopting an Arcade Edition structure… Capcom has shown us that they CAN do it.
That’s all I’ve got for now folks, and I’d like to return to most of these thoughts at some later point, but for now, I’m hella tired. Remember, make sure to check out my stuff at Default Prime, and remember to watch the skis. I mean, skies.